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The Tech Virtual Museum Workshop launches today!

Museum 2.0

The online platform has two parts: a website , where all projects originate, and a Second Life presence ("The Tech" in Second Life), where participants can communicate in real-time, share ideas, and build virtual prototypes. I know that Second Life can be a clunky, frustrating experience.

Museum 20
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Sarah Davies: Intellectual Property Legislation with Human Rights

Beth's Blog: How Nonprofits Can Use Social Media

I'm very interested in the whole notion of open content and creative commons licensing in the nonprofit space. She told me, "I probably don't have to mention this to you, but you are of course free to put this under a public domain, BY or BY-sa license." " Of course, I couldn't imagine doing otherwise!