Scratch: An Educational, Multi-Generational Online Community that Works
Museum 2.0
OCTOBER 30, 2008
I'm still a "passive consumer" in the eyes of ScratchR, but my actions are tracked every time I view a Scratch project (as are spectators'). Here is the user profile by age circa July 2008 (per this report ). Many adults have become engaged with Scratch both as mentors/educators and as creators in their own right.
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