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How I Got Here

Museum 2.0

Last week marked four years for the Museum 2.0 People--especially young folks looking to break into the museum business--often ask me how I got here. Ed Rodley recently wrote a blog post about museum jobs entitled "Getting Hired: It's Who You Know and Who Knows You." This seems like an appropriate time to share the story.

Museum 52
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See You at the Igloo: The Power of Club Penguin

Museum 2.0

When I talk with museum people about virtual worlds, the conversation usually centers on Second Life. But Second Life isn't the biggest, and it isn't the fastest growing. Club Penguin is subscription-based and purely on the web; Webkinz requires the purchase of a plush toy (with an active virtual life).