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Making Museum Tours Participatory: A Model from the Wing Luke Asian Museum

Museum 2.0

She did several things over the course of the tour to make it participatory, and she did so in a natural, delightful way. This brought other voices into the tour, but more importantly, it modeled a potential interaction that we could have. But participatory facilitation can be taught. What made it so special?

Museum 51
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Participatory Design Vs. Design for Participation: Exploring the Difference

Museum 2.0

Which of these descriptions exemplifies participatory museum practice? But the difference between the two examples teases out a problem in differentiating "participatory design" from "design for participation." In the first case, you are making the design process participatory. In the second, you make the product participatory.

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Why Are So Many Participatory Experiences Focused on Teens?

Museum 2.0

Over the past year, I've noticed a strange trend in the calls I receive about upcoming participatory museum projects: the majority of them are being planned for teen audiences. Why are teens over-represented in participatory projects? Teens are a known (and somewhat controllable) entity.

Teen 24
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Trainer’s Notebook: Facilitating Tech Training Internationally – Tips for Working with Interpreters

Beth's Blog: How Nonprofits Can Use Social Media

It is always challenge to use participatory techniques when your participants are not native English speakers and you don’t speak the language. I thought I’d share a few quick insights and tips that I learned for others who may be preparing for doing tech training internationally and want to use participatory techniques.

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Four Models for Active User Engagement, by Nina Simon

Beth's Blog: How Nonprofits Can Use Social Media

Nina has written a fantastic book engagement called The Participatory Museum. A third argues that the project won’t be truly participatory unless users get to define what content is sought in the first place. I’ve been using these participatory categories to talk about how we’d like users to participate in different projects.

Model 98
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Get on the Bus: How Mass Transit Design Affects Participatory Potential

Museum 2.0

There's a tag applied to many Museum 2.0 Posts under that tag tend to examine non-museum things, from malls to games to ad campaigns , and draw some design lessons for museums from their foreignness. The voices are recorded, the doors perpetually closing. posts called "Unusual Projects and Influences." People talk.

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Trust Me, Know Me, Love Me: Trust in the Participatory Age

Museum 2.0

It makes us uncomfortable with opening museum content up to comment, tagging, and alterations by visitors. Museums aren't the only venues facing this question: news outlets, corporate brands, and educators are also grappling with the question of trust in the participatory age. Tags: inclusion comfort. Be personal.