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How to Write Fundraising Emails That Get Results

Get Fully Funded

A fundraising email is not the right place to thank Board members, reflect on events that already happened, spotlight a wonderful volunteer, or highlight a major donor. For example: “Many teen girls struggle with their self-esteem thanks to Instagram and Snapchat. That means you may need to leave out a few things.

Results 122
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Benetech and the Liberian Truth and Reconciliation Commission

Beneblog: Technology Meets Society

But since so many years of work have gone into the TRC’s report, it is also useful to reflect on the broader role of the TRC in Liberia as well as truth commissions around the world. That may sound comparable – except when one considers that South Africa’s population is nearly fourteen times larger than Liberia’s. Liberian children.

Liberia 100
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Six Steps to Making Risky Projects Possible

Museum 2.0

What new projects might allow you to better reflect those aspirations? This may sound obvious and natural, but it’s easy to underestimate the power of institutional culture. I worked on one project in which the client institution thought they wanted unfettered teen expression.

Project 22
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The Birth of a Field: Digital Media and Learning

Beth's Blog: How Nonprofits Can Use Social Media

"We are in a moment of time where 57% of teens produce and share media. That sounds like me right now. META REFLECTION as it Relates to Nonprofits: -One of the points mentions that this is a new field - digital learning and media and that it was a cross disciplinary field. Media isn't just happening to kids.

Digital 50
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Groundswell Book Club Part 1: Listening

Museum 2.0

By understanding what individuals are highlighting about the Exploratorium experience, the museum can craft its own messaging--and programming--to reflect and enhance the elements seen as most valuable. This may sound strange, but Mini determined via brand monitoring that they had an extremely enthusiastic, Web 2.0-active

Museum 20
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12 Ways We Made our Santa Cruz Collects Exhibition Participatory

Museum 2.0

The content focuses on the question of WHY we collect and how our collections reflect our individual and community identities. We tried collecting dreams, collecting smells or sounds or stories, but memories was most resonant. This exhibition represents a few big shifts for us: We used a more participatory design process.

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Designing Talkback Platforms for Different Dialogic Goals

Museum 2.0

When you want visitors to spend a long time reflecting and sharing their thoughts, you need to design spaces for response that are comfortable and minimize distractions. There was a wonderful example at the Ontario Science Center in their Hot Zone area, which features several voting and commenting kiosks popular with teens.

Design 31