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Teenagers and Social Participation

Museum 2.0

Last week, I gave a talk about participatory museum practice for a group of university students at UCSC. Teenagers are often the target for participatory endeavors, and they definitely have high interest in creative expression, personalizing museum experiences, and using interactive or technological tools as part of their visit.

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Take a Side Trip to the Denver Art Museum

Museum 2.0

Side Trip is an immersive environment full of interactive experiences that let visitors share their own stories of the 1960s, make their own rock posters, and explore the music and vibe of the time. But why spend time in the harsh light of a gallery when you could hang in this hand-scrawled den? First, the environment.

Denver 21
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Temple Contemporary and the Puzzle of Sharing Powerful Processes

Museum 2.0

It is unfinished, unassuming, and whimsical, and at the same time, deadly serious. Every other year, they convene TUPAC, a group of 35 outside advisors, including teens, college students, Temple University professors, artists, philanthropists, and community leaders. You don't have time to convene the community.

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Talking Through Objects 2: The Rollercoaster Conundrum

Museum 2.0

A couple months ago, I rode the Dipper for the first time. Sure, it's social, but people stick to their own "pods"--families, teens, adults--and don't diverge or merge. Ideas participatory museum Unusual Projects and Influences visitors. Step 3: a successful "five" is given. Why does this happen? But I'm not so sure of this.

Museum 20
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Eight Other Ways to "Connect with Community"

Museum 2.0

We're always happy for more bodies in the door, but if supporting teens means alienating seniors, there's a problem. Community centers don't ask you to cough up a $20 every time you come to hang out. Be open at times that your "community" is likely to come. Make time for staff to hang out with visitors.

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Groundswell Book Club Part 1: Listening

Museum 2.0

I watched many entertaining shorts featuring students explaining exhibits to the beat of popular and illegally uploaded music. When I watch the videos teens created at the Exploratorium and post on YouTube, I see the aspects of the exhibits they thought were most important to share with their classmates. It is really hard to listen.

Museum 20
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Don't Talk to Strangers? Safety 2.0

Museum 2.0

The recent flurry of restrictions that has sent teens fleeing? Imagine a music store where each CD lists the names of the last 20 people to pick it up, and what those people ultimately bought. We do that with staff all the time. Tags: participatory museum visitors. The irritating design? Or is it the stalkers?

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