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Mobile Learning – Is it Finally Viable?

Gyrus

Mobile Learning – Is it Finally Viable? Mobile Learning has been a cool shining beacon in the learning industry for quite a while now. If you have read my recent posts, you may already know where I stand on the matter, however, I would like to expand on my previous pro-mobile learning sentiments.

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What Pokémon Go Means to the Learning Industry

Gyrus

As per Merriam-Webster, “Augmented Reality is an enhanced version of reality created by the use of technology to overlay digital information on an image of something being viewed through a device (as a smartphone camera).” So, how can this apply to the corporate learning environment? Augmented Reality. Gamification.

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Learning Analytics: Big Data Applied to Training, Teaching, and Learning

Beth's Blog: How Nonprofits Can Use Social Media

The specific technologies highlighted in the reports are place along a continuum of near-term, mid-term, and far-term field adoption: One year or less to adoption: Cloud Computing (K-12), Mobile Learning (K-12), MOOC (Higher Ed), Tablet Computing (Higher Ed). The State of Learning Analytics in 2012: A Review and Future Challenges.

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Learning and Development: The Presidential Debate Edition

Gyrus

This projection is set to grow throughout at least the next two presidential terms, and I for one would like to help educate potential users on all of the great features of which they can be getting out of their learning environments. The post Learning and Development: The Presidential Debate Edition appeared first on Gyrus.

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xAPI – What it can mean for your learning Program

Gyrus

As a whole, the intent of xAPI is to aid the flexibility of the entire system, as well as the way in which we measure our learnings. Learning is no longer confined to typical methodologies, this opens up the avenues towards Social Learning, Mobile Learning, and Gamification. What are the benefits?

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The Future of the LMS

Gyrus

In the Learning and Development world training has migrated from solely instructional and self-taught. To completely accessible without time requirement, electronic, as well as mobile learning platforms. Content is king, good content can be the make or break foundation of a great Learning and Development program.