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Gamification vs Game-Based eLearning: Do You know the Difference?

Gyrus

Gamification is not a game and does not imply that learners will be playing video games and learn through it. Gamification is the technique of using game elements and mechanics in the learning environment. Let’s take a very simple example to understand how it exactly engages the learning audience.

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The 6 Hottest Training Technologies That You Can’t Overlook

Gyrus

Editor's Note: This blog was originally published in eLearning Industry in May 2016, and has been reproduced here with permission. It is redefining workforce learning methods and tools, allowing organizations to nurture their talent in the most effective way.

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PowerMyLearning: Free Online Education Games and Videos for Nonprofits and Libraries

Tech Soup

PowerMyLearning is a new, free online resource that has educational games, videos, and other activities for elementary, middle-school, and high school-aged students. Some of the videos, however, I found to be a bit sleepy. But what's good, effective, and also entertaining for kids? I think I may have a lead for you.

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Creating a Culture of Continuous Learning

Gyrus

Establishing a formal policy of Continuous Learning. This is the most important step in promoting a continuous learning environment. Learning Management Systems (LMS) – it would be a total let down if I did not at least throw in a reference to digital learning.

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The Future of the LMS

Gyrus

Included in these mediums are the most profound areas of immediate future development; including live video communications of recent lessons learned, and Twitter-like company hosted microblogs allowing for instant collaboration on experienced issues and a uniform platform to encounter future issues of that type. Mobile Content.