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Top 2021 Fundraising Strategies: Mastering Relevant Content Marketing

Bloomerang

Talk to your team to see what questions people are asking. . Finally, after hearing a lot of nuts and bolts from them about numerous programs and processes around which I couldn’t quite wrap my brain, I said “Tell me why I should give in one sentence.” Music Lessons and Activities for Your Digital Classroom. Arts and culture.

Content 128
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Data and the Human Touch

Beneblog: Technology Meets Society

When Kevin was in kindergarten he had an organic brain injury, which forced him to have to relearn everything from walking to using the bathroom. He could no longer keep up with his peers in the classroom. Sophia and her family were left confused and concerned about her future in the classroom.

Data 168
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How To Think Like An Instructional Designer for Your Nonprofit Trainings

Beth's Blog: How Nonprofits Can Use Social Media

Designing and delivering a training to a nonprofit audience is not about extreme content delivery or putting together a PowerPoint and answering questions. If you want to get results, you need to think about instructional design and learning theory. And, there is no shortage of learning theories and research.

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Trainer’s Notebook: Reflections on Designing and Delivering Training To Get Results

Beth's Blog: How Nonprofits Can Use Social Media

The Flipped Classroom is mindset that directs attention away from teachers and puts it squarely on the students and their learning. It’s being done in elementary, high schools, and colleges. While there is no one right way to use the technique, what would customarily be defined as homework (problem sets, essay writing, etc.)

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Webinars: Designing Effective Learning Experiences

Beth's Blog: How Nonprofits Can Use Social Media

Because webinars were a new medium to trainers, I used Richard Mayer’s research on multi-media learning based on understanding how the brain works and the ability to pay attention to guide the instructional design.

Design 107
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Augmented Reality and Social Good: The Art of Creating Meaningful AR

Connection Cafe

Imagine asking a question and being able to experience the answer in 3D or, using augmented reality to let an archaeology student participate in a dig in the classroom. From interactive learning experiences to fundraising to innovations in science, this new medium has more applications than we can even fully grasp yet.

Arts 31
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Six New Games for Change: Check Out the Future of Gaming for Good

NTEN

Ludwig is a game aimed at educators and students alike. Since most educational games struggle to find logical ways to be integrated into a classroom, Ovos took a different approach by creating a game based solely on curriculum-based material. This style of game play connects the brain and body to the game’s experience.

Game 81