article thumbnail

How to Keep Donors Engaged Using Emerging Technologies

Cloud 4 Good

Pencils of Promise (PoP) was founded in October 2008 to help build safe and healthy learning environments for young children worldwide. To this point, there has been a growing interest among the global Pencils of Promise constituency in Web3 (e.g., Understanding and catering to these needs are paramount. Christopher J.

article thumbnail

Nonprofits Who are Making A Difference Through Play

Beth's Blog: How Nonprofits Can Use Social Media

Video games are big — bigger than Hollywood in terms of revenue, as a $66 billion global industry. GlassLab ( [link] ) explores the potential for existing, commercially successful digital games to serve both as potent learning environments and real-time assessments of student learning. You can register here. In Education.

professionals

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Interesting Uses of Technology: Virtual Libraries in Second Life

Tech Soup

"Second Life libraries are examples of immersive learning environments ," explained Dr. Hill. I am honored to work with a global community of learners who bravely embrace new media while striving to maintain the high standards of traditional librarianship and academic credibility," said Dr. Hill.

article thumbnail

The Birth of a Field: Digital Media and Learning

Beth's Blog: How Nonprofits Can Use Social Media

While the speakers were talking, the avatars in Second Life were carrying on a lively debate in chat about the points raised, suggesting questions to be asked in the room in New York City, and passing along urls/resources related to the discussion at hand. Several avatars were also in "real life" in New York City.

Digital 50