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Is Wikipedia Loves Art Getting "Better"?

Museum 2.0

It's rare that a participatory museum project is more than a one-shot affair. But next month, Britain Loves Wikipedia will commence--the third instance of a strange and fascinating collaborative project between museums and the Wikipedia community (Wikimedians). I hope you'll share your thoughts in the comments.

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Why Are So Many Participatory Experiences Focused on Teens?

Museum 2.0

Over the past year, I've noticed a strange trend in the calls I receive about upcoming participatory museum projects: the majority of them are being planned for teen audiences. Why are teens over-represented in participatory projects? The first of these reasons is practical.

Teen 24
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NetSquared: In the Beginning

Tech Soup

which heralded a new, participatory web culture. The NetSquared website was itself designed to be a model Web 2.0 Most of the content was (and is) user generated. Wikipedia is a community, Craigslist is a community, Moveon.org is a community, eBay for crying out loud is a community. TechSoup was then called CompuMentor.

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Guest Post by Gaurav Mishra: The 4Cs Social Media Framework

Beth's Blog: How Nonprofits Can Use Social Media

Terms like social media, digital media, new media, citizen media, participatory media, peer-to-peer media, social web, participatory web, peer-to-peer web, read write web, social computing, social software, web 2.0, The First C: Content. Taken together, these four themes constitute the value system of social media.

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Trust Me, Know Me, Love Me: Trust in the Participatory Age

Museum 2.0

Being a trusted source of information can be a barrier that keeps us from sharing content with visitors that might be more contemporary, more ambiguous, more contentious--information that may not be trusted. It makes us uncomfortable with opening museum content up to comment, tagging, and alterations by visitors. In the Web 2.0

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Social Architecture Part 2: Hierarchy, Taxonomy, Ideology (and Comics)

Museum 2.0

For example, in Bloom’s taxonomy of Educational Objectives, knowledge and comprehension of content comes before application. After all, you don’t have to have great content to get to a networked, social experience ( Twitter certainly proves that fact). Narratively, this makes sense. Surgeons act in order to make a diagnosis.’”

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New Models for Children's Museums: Wired Classrooms?

Museum 2.0

They were ahead of the museum curve, using language like "participatory learning environment" (Brooklyn Children's Museum, 1977) that is still thick in the mouths of contemporary museum directors in other fields. All the designers will only give me plastic trees." Consider other family-oriented products: toys, media, schools.