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Games and Cultural Spaces: Live Blog Notes from Games for Change

Amy Sample Ward

Trying to engaged the teen-to-twenty-something who normally may not use the research library. “It’s actually a blast so far.&# – The New York Times. Tracy : When we speak about cultureal spaces, we are really talking about caging and preserving culture. It lasted for four months.

Game 140
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Six Alternative (U.S.) Cultural Venues to Keep an Eye On

Museum 2.0

I've been spending time recently interviewing people who run unusual cultural and learning venues. In the past, I've highlighted a few--like 826 Valencia and the Denver Community Museum --that I think have already influenced the way many traditional cultural organization do business. Skill-sharing free schools.

Culture 49
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Ten Things Nonprofits May Not Know About MySpace [But I Wish They Did]

Nonprofit Tech for Good

Famous on MySpace and to teens across the world, outside of MySpace they are hardly known. Young, old, poor, rich, conservative, liberal, urban, rural, black, white, brown, red, yellow, gay, straight, preps, goths, rappers, artists, hippies, yuppies… you name it. They are all on MySpace. MySpacers are incredibly loyal.

Myspace 190
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Why Are So Many Participatory Experiences Focused on Teens?

Museum 2.0

Over the past year, I've noticed a strange trend in the calls I receive about upcoming participatory museum projects: the majority of them are being planned for teen audiences. Why are teens over-represented in participatory projects? Teens are a known (and somewhat controllable) entity. The first of these reasons is practical.

Teen 24
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Games and Cultural Spaces: Live Blog Notes from Games for Change

NTEN

Trying to engaged the teen-to-twenty-something who normally may not use the research library. There's not much I can tell you about this game because I'm confused completely," said Paul Cox, a first-time visitor to Babycastles, as the attempted to navigate a game called "The You Testament," based on Noah's Ark.

Game 52
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Sustaining Innovation Part 3: Interview With Sarah Schultz of the Walker Art Center

Museum 2.0

As a long-time employee of the Walker, how do you react to Paul Light's observations about what makes an institution innovate? Guard staff who are willing to let an artist step between two panes of glass to perform. A good organization will value unstructured time and a good CFO will help you find that financial slack.

Arts 46
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Year Three as a Museum Director. Thrived.

Museum 2.0

Seeing so many cheerful one-liners in my inbox made me think about how different my work situation is today than the last time I reflected on it in public in 2012, at my one-year anniversary. I helped them find funding and partners and time to make amazing work happen. We work hard to name and build our culture in many ways.

Museum 49