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Challenges, Rules, and Epic Wins: Using Game Design to Build Visitor Loyalty

Museum 2.0

Last week, as part of my museum's year-long Loyalty Lab project , we hosted a workshop for Bay Area museum professionals with special guests Ian Kizu-Blair and Sam Lavigne of the game design firm Situate. Our goal was to help people see the museum as a Friday night habit. When you felt that sense of "fiero!"--an

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Observations from The Tech Virtual Museum Workshop, Month 1

Museum 2.0

This week marks one month of live activity for the Tech Virtual Museum Workshop , a collaborative, online platform for exhibit development. But museum folks, no matter how much we want to collaborate, don't move quickly. Second Life is not a professional-level design or simulation package. It's playful.

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professionals

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A Tribute To Simone Joyaux

Bloomerang

Then in 2012, Ross Hendrickson and myself decided to start Bloomerang based upon the premise of bringing proven best practices in professional fundraising to life. The board meetings alternated between the United States and the UK. This usually meant a hug or two and nice follow-up emails between us.

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Book Club Part 1: Free at Last

Museum 2.0

Welcome to the first installment of the Museum 2.0 While every post at Museum 2.0 Elaine Gurian, author of this summer’s book, Civilizing the Museum , will also be popping into the conversation as her time and interest permits. And if you're planning ahead, next week we'll look at chapter 6, Timeliness: A discussion for museums.

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