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Learning Analytics: Big Data Applied to Training, Teaching, and Learning

Beth's Blog: How Nonprofits Can Use Social Media

The specific technologies highlighted in the reports are place along a continuum of near-term, mid-term, and far-term field adoption: One year or less to adoption: Cloud Computing (K-12), Mobile Learning (K-12), MOOC (Higher Ed), Tablet Computing (Higher Ed).

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What Pokémon Go Means to the Learning Industry

Gyrus

These pre-existing applications though cool were unable to break the walls down and collect a universal adoption of the technology. Pokémon Go is great as it is, however, the possibilities of new and more enthralling mLearnings are a real game changer for the learning industry.

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Learning and Development: The Presidential Debate Edition

Gyrus

Systems are capable of not only organizing Instructor-Led Training (ILT), but they now house E-Learnings, Gamification, Mobile Learnings, and alternative learning objects. The ways in which people learn are being considered universally in the production of learnings and how users interact.

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