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Second Life: Debunking Myths, Identifying Opportunities - Online Fundraising, Advocacy, and Social Media - frogloop

Care2

Second Life isnt just about wasting time, however, nor are its "residents" exclusively teens hunkered down in their parents basements with Hot Pockets and Red Bulls - there may be real marketing potential for both for-profit and nonprofit organizations. " Theres a "Teen Grid" that eliminates this completely.

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How I Got Here

Museum 2.0

At the big one, I worked on a small project with teens to design science exhibits for community centers in their own neighborhoods. In DC, I worked half-time for NASA as an electrical engineer and half-time for the Capital Children's Museum (now defunct) as a science educator. So I packed up and moved down the East Coast.

Museum 52