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The Participatory Museum, Five Years Later

Museum 2.0

This week marks five years since the book The Participatory Museum was first released. I thought the pinnacle of participatory practice was an exhibit that could inspire collective visitor action without facilitation. Since 2010 I have seen, again and again and again, how valuable human facilitation is to the participatory process.

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Year Three as a Museum Director. Thrived.

Museum 2.0

When I look back at some recent projects that I''m most excited about (like this teen program ), I realize that I had very little to do with their conception or execution. Participatory work can be very labor-intensive. One on side are the conversations we have with our visitors, which mostly focus on engagement experiences.

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Why I Blog

Museum 2.0

You''re in for a treat, with upcoming posts on creativity, collections management, elitism, science play, permanent participatory galleries, partnering with underserved teens, magic vests, and more. And that got me thinking about why I blog in the first place. folk through comments, emails to me, and hallway conversations.

Museum 35
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Community Science Workshops and Shared Authorship of Space: Interview with Emilyn Green

Museum 2.0

The people were of all ages--moms with babies strapped to their fronts, six year-olds using skillsaws, pre-teens building robots, teenagers doing homework. The design and feel of the place was different than any science center I''d ever experienced. In most cases, they''re not places where kids can go by themselves at all.

Green 20
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17 Ways We Made our Exhibition Participatory

Museum 2.0

It is multi-disciplinary, incorporates diverse voices from our community, and provides interactive and participatory opportunities for visitor involvement. The exhibition is far from perfect, but it's a big step towards reflecting the "thriving, central gathering place" of our strategic vision. The Love Lounge I LOVE.

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Designing Talkback Platforms for Different Dialogic Goals

Museum 2.0

We have different conversations on the phone than we do in person or in internet chat rooms. The outcome of our conversations is dependent on the diversity of designed environments in which they occur. If someone asks you a question on Twitter, you can only respond with 140 characters.

Design 31
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How I Got Here

Museum 2.0

At the big one, I worked on a small project with teens to design science exhibits for community centers in their own neighborhoods. The Spy Museum was a dream place for me. While now the blog's a big part of my life, at the time, it just felt like an experiment--a place for me to develop my ideas in a public setting.

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