article thumbnail

Game On: How Gamification is Changing the Sector

ASU Lodestar Center

Pop-up messages as reminders, rewarding users for their engagement, badges, progress bars, and even weekly challenges drive a little competition to keep users on their toes. Brian Burke, VP of Research at Gartner, defines 7 key considerations when designing the player experience for gamification: Business Outcomes and Success Metrics.

Game 56
article thumbnail

Virtual Platforms for Good: Empowering Individuals

Beth's Blog: How Nonprofits Can Use Social Media

What is interesting to me about this concept of a platform for change that is very different from say - campaigns on social networking sites like Facebook or the use of widgets and charity badges on blogs for personal fundraising campaigns -- is that while Virtual Worlds are empowering individuals -- we are empowering collective action.

Virtual 50