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Machinima Festival and NTC Video Contest

Beth's Blog: How Nonprofits Can Use Social Media

Machinima, derived from the words ???machine??? Combining aspects of animation, game development, puppetry, graffiti, fan fiction, and improvisational theater into a moving image art form, machinima represents the latest frontier of digital popular culture. Although I could participate via Second Life. Check this out.

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Second Life and Alzheimer's Exhibit Coming to Second Life

Beth's Blog: How Nonprofits Can Use Social Media

There is so much happening in Second Life with nonprofits, educational institutions, museums, and libraries that it is hard to keep up. The amazing Wayne MacPhail has been helping the Alzheimer Society of Ontario and Second Life Library 2.0 curator Shadow Fugazi put together a photo exhibition in Second Life.

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Jumping into Art in Second Life

Museum 2.0

When people talk about museum projects in Second Life and other virtual worlds, I'm often disappointed by the short-sightedness of the vision. VAN GOGH GOES EXPERIENTIAL The video below is a gorgeous example of the possibility of substantive, emotional experiences with museum content via virtual world representations.

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NPTechTag Roundup: Election Debriefs and Wikis in Your Kitchen!

Beth's Blog: How Nonprofits Can Use Social Media

15th including a session on using Machinima to create political and social change videos. The library community has a large presence on Second Life at Information Island which is where the TechSoup SL Virtual Office is located. YouthNet Blog which offers insights into youth issues, volunteering trends, charity life and more in the UK.

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