The Future of eLearning and Immersive Learning Environments

Gyrus

Elearning continues to rapidly evolve as technologies such as gamification, immersive learning environments ( ILEs ), MOOCS, mobile learning and other modern training delivery methods penetrate the marketplace. What are immersive learning environments? They relearn even the simplest of tasks, like turning a wrench, underwater, to simulate the harsh low-gravity and airless environment of space. E-learning LMS eLL

The 6 Hottest Training Technologies That You Can’t Overlook

Gyrus

Technology has impacted almost every aspect of our lives and training & development is no exception. It is redefining workforce learning methods and tools, allowing organizations to nurture their talent in the most effective way.

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Attend Online Nonprofit Technology Conference (Special Discount for Beth's Blog Readers)

Beth's Blog: How Nonprofits Can Use Social Media

NTEN and Jossey-Bass/Wiley is hosting the " Online NTC ," a 2-day online conference based on the book, Managing Technology to Meet Your Mission. It is a learning event to help you better understand how to manage technology.

Interesting Uses of Technology: Virtual Libraries in Second Life

Tech Soup Blog

These virtual libraries are meant to support different aspects of student learning, making the aggregate and perhaps distributed content of a physical library more accessible. "Second Life libraries are examples of immersive learning environments ," explained Dr. Hill.

xAPI – What it can mean for your learning Program

Gyrus

xAPI – What it can mean for your learning Program. But in general, you realize that xAPI definitely can go a long way in expanding the capabilities of some of your more cumbersome components within your learning program. What does that mean to my learning program?

Teaching with Tech: The Incredible—and Inevitable—Evolution of the Digital Classroom

Byte Technology

a single computer running basic DOS for an entire school was considered the very cutting edge of the tech-enhanced learning environment. Today 48 states support online learning programs, and 95 percent of institutions of higher learning offer online classes.

Are You One of the 25%?

Gyrus

Learning Management Systems (LMS) must evolve as the dynamic learning environment of its users change. For example, learning no longer only takes place in classrooms, it happens online, in social settings, and on mobile devices: virtually everywhere.

Informal vs. Formal Learning: Creating a Blend!

Gyrus

The corporate training world often questions and evaluates the concept of incorporating informal learning. The question always arises whether informal learning can be added to the formal learning and if so, how both can be combined together. Informal learning is the unofficial, unscheduled, and unplanned way to learn and gain knowledge, whereas formal learning is delivered in a systematic, intentional way with a reporting and evaluation process.

What Makes Social Learning so Interesting?

Gyrus

​. What Makes Social Learning so Interesting? A Comprehensive Examination of Social Media in Our Learning Programs. Not too long ago, connections were forged outside of technological communications and maintained via sheer will. The post What Makes Social Learning so Interesting?

The Future of the LMS

Gyrus

Throughout the course of history, some very brilliant minds have endeavored the obscure task of forecasting the future of technology. In the Learning and Development world training has migrated from solely instructional and self-taught. E-Learnings.

What Pokémon Go Means to the Learning Industry

Gyrus

What Pokémon Go Means to the Learning Industry. As per Merriam-Webster, “Augmented Reality is an enhanced version of reality created by the use of technology to overlay digital information on an image of something being viewed through a device (as a smartphone camera).”

Learning Analytics: Big Data Applied to Training, Teaching, and Learning

Beth's Blog: How Nonprofits Can Use Social Media

Learning Analytics comes from a report about the impact of emerging technologies for practitioners in a field. Two or three years to adoption: Learning Analytics (K-12/Higher Ed), Open Content (K-12), Games and Gamification (Higher Ed). Learning and Knowledge Analytics.

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Why we need Learning Management Systems

Gyrus

Why We Need Learning Management Systems. Have you found yourself fighting your way through the learning and development market without a guide? No more guessing at the effectiveness of content, receive live feedback about the quality of your organization’s learnings.

Gaming the Talkback Experience with the Signtific What If? Machine

Museum 2.0

It's fun, I learn something, I'm challenged to contribute something meaningful, and I connect with other users. In museums, we are often struggling to find deeper ways to encourage people to engage with each others' opinions and to learn collaboratively and relationally.

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Flexible Space: The Secret To Designing Powerful Training

Beth's Blog: How Nonprofits Can Use Social Media

And, if you are attending NTEN’s Nonprofit Technology in March, join me, John Kenyon, Andrea Barry, and Cindy Leonard for a session on designing effective technology training. Research about the physical space can impact learning, can be found here.

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Learning and Development: The Presidential Debate Edition

Gyrus

Learning and Development: The Presidential Debate Edition. The first two topics will focus on the direction of the “Learning Management Systems Industry (LMS).” How secure is your LMS environment? And what are the technological security features in place?

The importance of Sandboxes and Play in online learning spaces!

Beth's Blog: How Nonprofits Can Use Social Media

I was reminded yet again about the importance of play and experimentation as part of the online spaces, particularly those that are learning environments. The short piece explores the push/pull between computers/technology and people. Download pumpkins-apples-not-blogging.wmv.

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Newsmastering for Professional Development 2.0 Dashboard: Online Community Management Aggregator and Report

Beth's Blog: How Nonprofits Can Use Social Media

for online community managers or what education technology bloggers like Stephen Downes call " Personal Learning Environment." My colleague Marshall Kirkpatrick at Read/Write Web gave me a sneak peak at their Guide to Online Community Management Report and Aggregator.

How To Think Like An Instructional Designer for Your Nonprofit Trainings

Beth's Blog: How Nonprofits Can Use Social Media

And, if you are attending NTEN’s Nonprofit Technology in March, join me, John Kenyon, Andrea Barry, and Cindy Leonard for a session on designing effective technology training. I have learned the feng shui of how classroom setup impacts interaction and learning.

The Birth of a Field: Digital Media and Learning

Beth's Blog: How Nonprofits Can Use Social Media

This morning I attended the MacArthur Foundation Digital Learning briefing that was taking place at the Natural History Museum in NYC. The environment for learning is no longer in the classroom and its online, and outside of school. They document their learning."

New Models for Children's Museums: Wired Classrooms?

Museum 2.0

But last year, over Thanksgiving, I sat next to a man who was working on his laptop (not an activity that invites conversation), creating a presentation on elementary education and technology. Bob argues that giving kids laptops enables more participatory, engaged learning.

PowerMyLearning: Free Online Education Games and Videos for Nonprofits and Libraries

Tech Soup Blog

CFY was founded by Elisabeth Stock in 1999 with the mission of helping low-income students do better in school by improving their learning environments at home. It is designed not only to enhance instruction in the classroom, but also to extend learning beyond the classroom.

Where I'm Coming From

Museum 2.0

I'm a strong believer in free-choice learning, and I see museums as places to circumvent the hazards of compulsory education and support a democratic, engaged society of learners. What is free-choice learning? As John Holt wrote, "Learning is not the product of teaching.

Can Networks Have Social Impact?

Beth's Blog: How Nonprofits Can Use Social Media

The focus was on learning about "Network Effectiveness" and the specific topics included strategies for network impact, approaches to evaluating networks and tools for accelerating and assessing network impact. A peer learning environment requires creating a safe space for conversation.

NpTech Tag Summary: Party Metaphors, Conversations, and A Few Good Links

Beth's Blog: How Nonprofits Can Use Social Media

Via Laura Quinn at Idealware comes a pointer to a research paper titled " Technology Motivators and Usage in Not-for-Profit Arts Organizations " that comes from the Systems Synthesis Project course at the H. " The 1cent thoughts on NPTech blog muses , "Is technology the step child of older organizations? Want to learn how to use Google Analytics in 90 minutes? This slide show from Common Craft uses a party as a metaphor for online community.