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Trainer’s Notebook: The Digital Nonprofit: A Participatory Workshop

Beth's Blog: How Nonprofits Can Use Social Media

There are different ways to design a participatory workshop. It could be 100% in that participants provide the content by connecting with others and sharing experience and knowledge. A more participatory approach, and one that Allen Gunn uses, is to crowdsource provocative questions from participants. We chose the latter.

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Trainer’s Tip: Your Room Set Up Can Make or Break the Learning Experience

Beth's Blog: How Nonprofits Can Use Social Media

As a long-time trainer, professor, and teacher, I feel strongly that interactive learning activities – going beyond the death by Powerpoint Lecture – is the key to retention and application for participants. Your room set up can support your instructional activities that engage participants or get in the way.

Lecture 91
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Guest Post by Nina Simon -- Self-Expression is Overrated: Better Constraints Make Better Participatory Experiences

Beth's Blog: How Nonprofits Can Use Social Media

When I talk about designing participatory experiences, I often show the above graphic from Forrester Research. Museums see open-ended self-expression as the be-all of participatory experiences. Would you design an interactive exhibit that only 1% of visitors would want to use? This is a problem for two reasons.

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Why Cloud for Good Is Excited About Nonprofit Technology Conference (NTC22)

Cloud 4 Good

22NTC will feature over 180 live, interactive, and thought-provoking sessions covering a wide swath of nonprofit subjects, as well as three inspiring keynote speakers: activist and writer Alice Wong, actor and human rights advocate Angelica Ross, and author Saeed Jones. Opportunities for Professional Development.

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Participatory Moment of Zen: Diverse Visitor Contributions Add Up to Empathy

Museum 2.0

This person is writing about a participatory element (the "pastport") that we included in the exhibition Crossing Cultures. Crossing Cultures features paintings by Belle Yang that relate to her family''s immigration experiences. In my experience, offering many different forms of participation garners more quality interactions.

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Designing Interactives for Adults: Put Down the Dayglow

Museum 2.0

Many exhibit developers create thoughtful interactives intended for all ages and then discover that old familiar pattern--kids engaging while parents stand back and watch. Major research studies by the NEA and others demonstrate that adults well into their 60s are highly motivated to participate actively with cultural experiences.

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Self-Expression is Overrated: Better Constraints Make Better Participatory Experiences

Museum 2.0

When I talk about designing participatory experiences, I often show the above graphic from Forrester Research. Museums see open-ended self-expression as the be-all of participatory experiences. Would you design an interactive exhibit that only 1% of visitors would want to use? This is a problem for two reasons.