Game On: How Gamification is Changing the Sector
ASU Lodestar Center
MAY 24, 2016
posted by Rudy Frank Graduate Student, ASU Master of Nonprofit Leadership & Management. Let’s face it; every day we use our smartphones and mobile technology to get through daily and simple tasks, from finding information, to exercise, to learning new languages, even finding the nearest grocery store. The majority of mobile application software we use today has been “gamified,” and the same ideas are starting to enter the social sector.
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