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Learning Analytics: Big Data Applied to Training, Teaching, and Learning

Beth's Blog: How Nonprofits Can Use Social Media

Two or three years to adoption: Learning Analytics (K-12/Higher Ed), Open Content (K-12), Games and Gamification (Higher Ed). Four or five years to adoption: 3D Printing (K-12/Higher Ed), Remote/Virtual Labs (K-12), Wearable Technology (Higher Ed). It is particularly relevant to those who are using online learning environments.