Six New Games for Change: Check Out the Future of Gaming for Good

NTEN

Since most educational games struggle to find logical ways to be integrated into a classroom, Ovos took a different approach by creating a game based solely on curriculum-based material. The learning goals in the classroom directly mirror the game’s objectives, creating an experience where both are parallel to one another. In most educational games, a missed opportunity comes from not creating enough, if any, supplemental materials for educators and classrooms.

Game 66

NpTech Tag: Stop Cyberbulling Day is Today!

Beth's Blog: How Nonprofits Can Use Social Media

where you vote for one of the finalists in the NTEN Video Content or watch a machinima about Nonprofits in Second Life. He blogged his slides, a video , and some reflections. and Classroom 2.0 ) Here's an interview Robert Scoble did with the Gina Bianchini where she demos how to set up your own social network. Today is Stop Cyberbullying Day. Here's what some nonprofit technology bloggers posted - Paul Lamb , Allison Fine , and Deborah Finn.

Tag 50