Remove Classroom Remove Empowerment Remove Sponsor Remove Student

Apps for Youth, By Youth

Tech Soup Blog

The app was a finalist in Microsoft's 2011 Imagine Cup, a student technology competition. Our Time (Facebook) is a nonprofit dedicated to youth empowerment through the voting process. As more tablets and smartphones are making their way into the classroom, it makes sense that there are a number of apps aimed at helping young people with their education and job preparedness.

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14LCS Idea Accelerator Pitches - Onward!

NTEN

Includes computer labs, classrooms, video recording studio, and current technology accessible to the community. Stones Worldview Tango - Richard Cirille Empowering learning for students world wide. Design solutions for collaboration, empowerment, global views, and self awareness. Modify and adapt 2-3 matchmaking apps like Tinder to democratize nonprofit to nonprofit, nonprofit to sponsor (for profits), nonprofits to consultants matches.

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Six New Games for Change: Check Out the Future of Gaming for Good

NTEN

Ludwig is a game aimed at educators and students alike. Since most educational games struggle to find logical ways to be integrated into a classroom, Ovos took a different approach by creating a game based solely on curriculum-based material. The learning goals in the classroom directly mirror the game’s objectives, creating an experience where both are parallel to one another. By Jeff Ramos, Community and Content Manager, Games for Change.

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