Six New Games for Change: Check Out the Future of Gaming for Good

NTEN

Since most educational games struggle to find logical ways to be integrated into a classroom, Ovos took a different approach by creating a game based solely on curriculum-based material. The learning goals in the classroom directly mirror the game’s objectives, creating an experience where both are parallel to one another. The empowerment of girls in third world countries is a topic many corporate sponsors are looking to endorse.

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