Remove Arts Remove Culture Remove History Remove Teen
article thumbnail

Generational Giving at Arts & Cultural Organizations – A Donor Story

Connection Cafe

You gravitated toward the museum, zoo, gallery, symphony, cultural management organization because of your roots. Maybe think about activities you could support that would offer parents a place for their kids to go and learn, like a movie series, art classes, or a small-scale concert. Maybe it’s the same with some of you, too.

Arts 31
article thumbnail

Games and Cultural Spaces: Live Blog Notes from Games for Change

Amy Sample Ward

The speakers for this panel include: Tracy Fullerton – Electronics Arts Game Innovation Lab. Ruth Cohen – American Museum of natural History. Trying to engaged the teen-to-twenty-something who normally may not use the research library. Ruth Cohen – American Museum of natural History.

Game 140
professionals

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Teenagers, Space-Makers, and Scaling Up to Change the World

Museum 2.0

This week, my colleague Emily Hope Dobkin has a beautiful guest post on the Incluseum blog about the Subjects to Change teen program that Emily runs at the Santa Cruz Museum of Art & History. Subjects to Change is an unusual museum program in that it explicitly focuses on empowering teens as community leaders.

Teen 45
article thumbnail

Six Alternative (U.S.) Cultural Venues to Keep an Eye On

Museum 2.0

I've been spending time recently interviewing people who run unusual cultural and learning venues. Art spaces masquerading as laundromats and letterpresses. Machine Project is a non-profit storefront arts venue that hosts a dizzying array of eclectic classes, workshops, events, and occasional exhibits.

Culture 49
article thumbnail

Year Three as a Museum Director. Thrived.

Museum 2.0

I''ve now been the executive director of the Santa Cruz Museum of Art & History for three years. When I look back at some recent projects that I''m most excited about (like this teen program ), I realize that I had very little to do with their conception or execution. We work hard to name and build our culture in many ways.

Museum 49
article thumbnail

Games and Cultural Spaces: Live Blog Notes from Games for Change

NTEN

The speakers for this panel include: Tracy Fullerton - Electronics Arts Game Innovation Lab Ruth Cohen - American Museum of natural History Elaine Charnov - The NY Public Library Jason Eppink - Museum of the Moving Image Syed Salahuddin - Babycastles Elaine Cohen: The New York Public Library 100 Years of the flagship library in New York.

Game 52
article thumbnail

Let's Stop Talking about What People Need

Museum 2.0

How many times have you heard this phrase in the context of cultural institutions? It''s presumptuous to suggest that we know what people "need" in a cultural context. It is incredibly valuable for cultural institutions to present experiences that might be surprising, unexpected, or outside participants'' comfort zones.

People 54