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Want to Co-Create an Exhibition on a Hot Issue? Introducing the Community Issue Exhibition Toolkit

Museum 2.0

Two years ago, our team at the MAH embarked on our most challenging co-creation project ever. We partnered with foster youth, former foster youth, artists, and community advocates to create an exhibition that used art to spark action on issues facing foster youth. This project wove together many different participatory threads.

Issue 45
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Ze Frank Takes Over (My) Museum

Museum 2.0

That's how I felt when artist Ze Frank got in touch to talk about a potential museum exhibition to explore a physical site/substantiation for his current online video project, A Show (s ee minute 2:20, above). He is an authoritative artist of the social web with a slew of accolades and a suite of diverse projects under his belt.

Museum 45
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Designing Interactives for Adults: Put Down the Dayglow

Museum 2.0

The common museum knowledge on this issue is that adults are timid, that we have lost some of the wonder, impulsiveness, and active creativity of childhood days. There are many participatory experiences that appeal primarily to adults, and they are designed distinctly for adults. But I don't think that theory holds up.

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How Do You Inspire Visitors to Take Action After They Leave?

Museum 2.0

This month, we opened a new exhibition at the MAH, Lost Childhoods: Voices of Santa Cruz County Foster Youth and Foster Youth Museum (brief video clip from opening night here ). There's lots to explore about this project, but today I want to dive into this last element: inspiring visitors to take action. How have you measured it?

Action 44