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Getting in on the Act: New Report on Participatory Arts Engagement

Museum 2.0

Last month, the Irvine Foundation put out a new report, Getting In On the Act , about participatory arts practice and new frameworks for audience engagement. I've often been asked about examples of participatory practice in theater, dance, and classical music, and this report is a great starting point.

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Think Like a (Real Estate) Developer: Introducing Abbott Square, Part 9

Museum 2.0

Studying engineering taught me to think like a designer: state the problem, brainstorm, test, iterate. Working with creative people taught me to think like an artist: observe, explore, dive in, look out. The “we” isn’t always staff; in most cases, our staff work with community partners in a participatory, co-creative model.

Develop 20
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Wandering Down the "Don't Touch" Line

Museum 2.0

And this works pretty well in science museums, where designers talk about "hardening" exhibits to withstand the more aggressive touchers among us. In the history gallery, we have some blended props and artifacts, and it's rarely clear what is and is not ok to touch. Engagement with local artists. This was amazing.

Museum 49
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17 Ways We Made our Exhibition Participatory

Museum 2.0

It is multi-disciplinary, incorporates diverse voices from our community, and provides interactive and participatory opportunities for visitor involvement. This post focuses on one aspect of the exhibition: its participatory and interactive elements. So many museum exhibitions relegate the participatory bits in at the end.

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The 5 Best Social Impact Games of 2010

NTEN

2 Participatory Chinatown In this game, you're transported to Boston's Chinatown to view the development of new areas through the perspective of the varied citizens that make up their corner of the city. Challenges were delivered weekly to players by the World Bank and visionary game designer, Jane McGonigal.

Game 88
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Using Social Bridging to Be "For Everyone" in a New Way

Museum 2.0

We''re more successful when we target particular communities or audiences and design experiences for them. We''ve seen surprising and powerful results--visitors from different backgrounds getting to know each other, homeless people and museum volunteers working together, artists from different worlds building new collaborative projects.

Museum 55
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Building Community Bridges: A "So What" Behind Social Participation

Museum 2.0

At the adjacent table, my colleague Stacey Garcia was meeting with a local artist, Kyle Lane-McKinley, to talk about an upcoming project. I don't know what formed the bridge between the artists and the teens in this circumstance. On the third floor, they sat down in our creativity lounge and started making collages.