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Self Care in the Museum Workplace

Connection Cafe

The following post was originally published on the Center for the Future of Museums blog. On Wednesday, August 8, over 300 museum professionals joined CFM director Elizabeth Merritt and Seema Rao, principal of Brilliant Idea Studio , to explore self-care in the museum workplace. But effort and efficacy are not the same.

Museum 21
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Leveraging Engagement to Sustain Our Organizations

VQ Strategies

Being able to articulate and quantify how your organization engaged volunteers prior to the pandemic and since the outbreak is equally important to understanding the trends across the sector. Know your own Engagement and Impact. Where were your strengths?

professionals

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Audience-Engagement Successes and Failures

Museum 2.0

Audiences are a portion of the humans in the museum ecosystem. The reason I think of a museum as human-centered is that to become audience-centered your organization has to center people. Museums often don’t have enough clout to be about to be community-centered or audience centered on their own. I was woefully wrong.

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One-Man Bands and Museum Labor as an Access Barrier

Museum 2.0

I tell the story of the one-man band because I think many museum professionals feel like him. But, most importantly, few museum professionals have a free hand or moment. I hope to hear you articulate your thoughts in comments or on social. Museums rarely have the funding to replicate positions. There are plenty.

Museum 29
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Six Steps to Making Risky Projects Possible

Museum 2.0

Unsurprisingly, some of my favorite museums are small, funky places run by iconoclasts—but that’s not useful to most professionals who work for organizations in which they have little control over size or leadership matters. Many museums are making this shift as they hire “community managers” who communicate with users on an ongoing basis.

Project 22
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Game Friday: Supporting Community Influencers

Museum 2.0

There are some obvious ties to the role of "community" in museums. Recently, some museums have launched initiatives to rebrand as community spaces, acknowledging and attempting to harness the positive social energy around visitation. Could museums do this? around gameplay. How do these game companies steer the discussion?

Game 20
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Issues Exhibitions: Questions as a Basis for Design

Museum 2.0

I've been thinking recently about ways to represent issues (social, political, scientific) in museum settings. Museums often pursue the dual goals of presenting accurate, objective information while encouraging visitors to think for themselves, take a stand, engage with the issue at hand. But is stand-taking always right for museums?

Issue 20